![]() ![]() Blood Orb – Standing on the plate causes zombies to spawn.To activate the device, you’ll have to obtain some orbs by completing the Blood Moon Temple puzzles in Weird West: In the next chamber, you’ll notice a large crystal, as well as three other rooms. Once inside, use a throwable item or any fire-based ability to burn the roots. This will let you enter the Blood Moon Temple in Weird West. In any case, put the Wolfsbane Clippings in the burning braziers on top of the pyramid. But, if you followed the main quest as is, you’ll have some Werewolf companions along (as seen in one of the game’s promotional images). Assuming you’ve read Sybil’s Journal and you’ve eliminated the hostiles, you’ll invade this area with just your posse. When you’re done, head to the Blood Moon Temple. There are a couple of Nimp Relics here, too.Ĭontinue along the tunnel until you reach the opposite side of the gate where you can pick up over 15 Wolfsbane Clippings. You can use dynamite to blow it up, revealing the tunnels beyond. The gate can only be opened by using five Lockpicks.Īlternatively, you can explore a bit until you see a narrow hallway that’s blocked by a rock formation. Look around until you see a Nimp Relic near a metal gate. The Wolfsbane Clippings in Weird West can be found in a location called Wolfsbane Hole (how original). Weird West Werewolf guide – Wolfsbane Clippings and Blood Moon Temple puzzle solutions Note: For more information, check out our Weird West guides and features hub. Here’s our Weird West Werewolf guide to help you find the Wolfsbane Clippings and solve the Blood Moon Temple puzzles. Doing so will take you to the conclusion of this arc. #WOLFSBANE WEREWOLVES MODS#Luckily, however, the Sims 4 modding community always comes through, and there have been a few mods and a range of custom content made with the intention of making werewolves much more intimidating and realistic.Whether or not you read Sybil’s Journal as the Werewolf in Weird West, you’ll still need to complete certain objectives. The Sims 2 and Sims 3 werewolves leaned more toward Teen Wolf-style werewolves, while Sims 4 werewolves are a lot furrier. ![]() Sims 4 werewolves are the least scary rendition of the occult type in the series. When The Sims 4's Werewolves expansion was first announced it made a lot of players happy, and though the gameplay and the items that come in the Build/Buy mode of the pack have their good points, many werewolf enthusiasts were disappointed by the general look of actual werewolves. RELATED: Sims 3 Features The Sims 4 Still Needs They came with The Sims 3: Supernatural too, where for the first time, players were able to make a werewolf straight from CAS. Werewolves become an official life state in The Sims 2: Pets, where they gained not only a beastly new look but also new interactions and other things that were exclusive to that life state. Werewolves first showed up in The Sims: Makin' Magic, as a cosmetic look that magical Sims could get with the successful use of the Beauty or Beast charm. Many people within the Sims 4 community have wanted werewolves in the game for some time. ![]()
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